AI Insights · Timothy · July 2024
Top 5 Wuxia Games on iOS in Australia - Q2 2024
Discover how the top 5 Wuxia games performed on the iOS platform in Australia during the second quarter of 2024, focusing on downloads, revenue, and active user trends.
In the second quarter of 2024, the top 5 Wuxia games on the iOS platform in Australia showcased varying performance trends in downloads, revenue, and active user metrics. Here’s a detailed look at their performance, based on data from Sensor Tower.
我の意外江湖 from StarBoom Studio saw a fluctuating revenue trend. It started the quarter with $664 and peaked at $4.9K in the first week of June. Downloads were modest, beginning with 185 and gradually declining to zero by mid-June.
Tiếu Ngạo - Gamota by GAMOTA Corporation, released in early May, showed minimal revenue, peaking at $68 in the second week of June. Downloads were highest at 105 in the third week of May and tapered off to 20 by the end of June. Active users peaked at 120 in late May and decreased to 84 by the end of June.
新仙劍奇俠傳之揮劍問情 from SuperNova Overseas Limited experienced its highest revenue in mid-April at $5.9K, ending the quarter at $907. Downloads were low, with a peak of 55 in mid-May and dropping to 5 by the end of June.
Fate of the Empress by Wish Interactive Technology Limited maintained a stable revenue stream, starting at $4.3K and peaking at $5.6K in the fourth week of April. Downloads remained low, peaking at 49 in the first week of April and dropping to 7 by the end of June. Active users started at 353 and gradually declined to 252 by the end of the quarter.
Immortal Taoists-idle Games by SINGAPORE AZURE TIMES PTE.LTD had a stable performance with revenue peaking at $1.2K in the second week of April and ending the quarter at $355. Downloads were consistent, peaking at 26 in the last week of June. Active users started at 337 and saw a slight decline to 211 by the end of June.
For more detailed insights and data, visit Sensor Tower.